GC29: GamifiKaizen: Using gamification for continuous improvement | with Gal Rimon of GamEffective

by Joe Sherwood on April 7, 2015

gameffective1Longtime listeners of Game Changer know that gamification isn’t about rewards and competition. The most effective gamification makes use of intrinsic drivers to engage employees. GamEffective strives to be the “Fitbit of work,” taking the place of traditional performance management, feedback, and even continuous improvement practices such as kaizens.

Gal Rimon is CEO of GamEffective, which he founded in 2012, with the vision of bringing next-generation gamification to enterprise applications. Previously, was CEO of Gilon-Synergy Business Insight, a national leader in Business Intelligence. In 2010, Gilon-Synergy was acquired for $20 million by Ness Technologies (NASDAQ:NSTC) and Gal went on to serve as Senior VP at Ness, and was member of its executive management.  Prior to that he was VP customer relations and operations at Deloitte Consulting.

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